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Original doom difficulty levels
Original doom difficulty levels













"The Master Levels" and "NRFTL" included with Doom II? Okay, but i haven't played "NRFTL" in years so i'm not sure how much i actually remember from it besides the fact that i think it was harder than Doom II (had way more monsters i believe). I also never played the "Lost Mission" in Doom 3 BFG Edition either so i can't comment on that nor Doom 3 BFG Edition itself as i haven't played that yet.ġ.) Final Doom - 5 (mainly Plutonia it's just impossible for me on UV as i don't really play enough Doom II mapsets and i haven't mastered killing archviles/chaingunners)Ģ.) Doom 64 - 4.5-5 with OG N64 controller (nowaday's)  3.5 with mouse/keys as i don't really play it much anymore and didn't remember much of it last time i played itģ.) Doom II (including Master Levels & NRFTL) - 3.5 (only higher score due to NRTL since i remember that being hard and a few Master Levels as well)Ĥ.) Doom 2016 - 3 (once i got used to it, it was fairly easy besides a few enemies)ĥ.) Doom (1993) - 2.5 (EP 4 is a bit harder for me though)Ħ.) Doom 3 - 2.25-2.5 (last time i played this it was fairly easy, besides a few parts that is, but it has been a long time and it was on console as well.

original doom difficulty levels

In other words, "Thy Flesh Consumed" included with the original, Master Levels and "No Rest for the Living" included with Doom II, Resurrection of Evil and "Lo st Mission" included with Doom 3, and the three multiplayer DLCs with the 2 016 game. In other words, "Thy Flesh Consumed" included with the original, Master Levels and "No Rest for the Living" included with Doom II, Resurrection of Evil and "Lost Mission" included with Doom 3, and the three multiplayer DLCs with the 2016 game.ĭo you agree with this ranking, or do you think the games need to be shuffled around a bit? In your judgment, take the "complete" version of each game into consideration. The games not included in this list (namely: RPG, Resurrection, II RPG, and VFR) don't have enough votes to establish a solid consensus, but the votes that they do have give them ratings of 2.96, 3.14, 3.20, and 3.24, respectively.ĭo you agree with this ranking, or do you think the games need to be shuffled around a bit? In your judgment, take the "complete" version of each game into consideration. In both of those playthroughs, I struggled quite a bit with Cultist Base, taking me several attempts to get past most arena fights, and then after. I've played the game two times in its entirety - on Ultra-Violence and Nightmare. The new levels are designed for players who are already very familiar with the game’s mechanics, so expect some high difficulty, along with branching paths and puzzles that are a bit more modern.

original doom difficulty levels original doom difficulty levels

According to the votes of the users on GameFAQs, this is how the Doom games rank in difficulty on a scale of one to five, with five being the hardest:įor reference, a difficulty rating of three is considered "perfect" difficulty, neither easy nor hard. Personally, I believe Cultist Base is the most difficult level in the original campaign, Final Sin following second. Because the new levels are published by Bethesda (owners of original DOOM developer Id), they can be considered a semi-official expansion.















Original doom difficulty levels